[Computer-go] pachi2
valkyria at phmp.se
valkyria at phmp.se
Thu Jan 13 06:42:28 PST 2011
Quoting Go Fast <fastgo at gmail.com>:
> I do not see any difficult in handling the second example.
>
> Whenever the white tries to take out one liberty of the corner X group, the
> 2-lib check should kick in and immediately put the bottom O group into
> atarai and it has no escape at all.
Look. If white takes one liberty away from X that group has 4
liberties. I do not undestand what you mean with a two liberty rule.
But I fear you give it magic properties it does not have and it sound
you made a tactical oversight from what you wrote.
The atari is a self atari (X must connect the two X stones to the 5
Xes) which means the two liberty white group has three liberties
effectively. And since X needs to play an approach move and fill in a
liberty X has effectively less liberties. This is a lot of
computations to do and if you do it everytime any group loses a
liberty you have a huge impact on the speed of the playouts.
Capturing 2-liberty groups everytime a 5-liberty neighbor loses a
liberty is also not a solution to the problem it will just make a lot
of unneccessary moves and bias the playout in new weird ways, because
most such situation are not a semeai with an eye and approach move.
If this was trivial Petr and I would not independently struggle with
the same problem.
Magnus
>
> On Thu, Jan 13, 2011 at 8:46 AM, <valkyria at phmp.se> wrote:
>
>> Quoting Petr Baudis <pasky at ucw.cz>:
>>
>>
>>> O O . . . .
>>> O O X X X X
>>> . X O O X .
>>> . X O . O X
>>> . X O O . X
>>>
>>
>> Funny! This is exactly the kind of shape that I had to struggle with in
>> Valkyria and which I cover in my other reply.
>>
>> Magnus
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