[Computer-go] Semeais

Petri Pitkanen petri.t.pitkanen at gmail.com
Thu Jan 13 23:54:37 PST 2011


2011/1/14 Robert Jasiek <jasiek at snafu.de>

> Suggestion for MC:
>
> 1) Identify semeais by expert knowledge.
>
> 2) Divide the board into each semeai / non-semeai region.
>
> 3) Solve / represent each semeai by expert knowledge.
>
> 4) Do global MC with the change of special treatment for each semeai
> region. E.g., know the best black / white move in each semeai region and
> treat that region like just one intersection for the respective player to
> move (alternatively: as two intersections for either player).
>
> For other problems like life and death, endgame or game's first move, a
> similar Local Expert Knowledge approach could be used.
>
> There are complications of course:
> - dynamic region update
> - multiple threats on several regions
> - ko
>
>
> --
> robert jasiek
>
> This would not help with problem of Semeais appearign during the MC
simulation and expert system cannot be used during simulation as it cost too
much.

Petri
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