[Computer-go] semeai example of winning rate
Stefan Kaitschick
Stefan.Kaitschick at Hamburg.de
Tue Jan 18 10:04:11 PST 2011
> Side question: How difficult would it be to design
> a program that generates such "bot-difficult semeais"
> (or at least building blocks for such) automatically?
Only when bots can solve essential positions, do you need random
problems to make sure that the answers are robust.
Right now, there are a lot af basic positions that bots can't solve.
And when programmers try to add code that does, the question is, does
this make the program stronger?
The main problem right now is that a lot of "smart" code actually
weakens the program.
It would be nice, if the programmers reported more on their failures, so
that the same promising dead end isn't entered multiple times.
But that's not exactly human nature. The most we hear is "I already
tried, doesn't work" in response to suggestions.
The effect is, that on the most difficult problems every programmer is a
pioner.
Stefan
More information about the Computer-go
mailing list