[Computer-go] Beta-testing: feedback to bot owners
Hideki Kato
hideki_katoh at ybb.ne.jp
Fri Jan 21 07:17:52 PST 2011
Historically, fractional komi is very recently introduced (at the
beginning of Hon'inbo title match, 1949 in Japan; I don't know about
other countries). I strongly believe all proper Go programs have to
be able to manage interger komi.
Hideki
Nick Wedd: <2g7e1Za2MXONFA7M at maproom.demon.co.uk>:
>This is boring - most of you will want to skip it.
>
>While beta-testing the improved tournament system on KGS, my task was to
>report on the behaviour of the tournament-scheduler. But I happened to
>notice several things the bots did. I report on these here.
>
>In the biggest tournament I ran, the komi was set to 7, allowing jigo.
>It seemed that gnugo3pt7 (a pre-MC build of GNU Go, which I ran)
>understood this, but StoneGrid and Orego12 did not. As a result,
>gnugo3pt7 got several undeserved wins against these stronger programs.
> I now think that using integer komi is a mistake. I do not plan to
>use it in future events. And it will not be used in the computer events
>in the European Go Congress this summer.
>
>The final test I did used 11x11 boards. When StoneGrid joined its game,
>it immediately and repeatedly disconnected and reconnected. Indeed, it
>did this so rapidly that I could deduce that Professor Drake lives
>rather close to Portland, Oregon. StoneGrid had played normally in the
>previous tests, so I guess it dislikes non-standard board sizes.
>
>The clean-up phase was mishandled in at least two games between
>StoneGrid and gnugo3pt7 (rounds 3 and 7). I am fairly sure that GNU Go
>does clean-up correctly, so I suspect that StoneGrid doesn't.
>
>TimeWaster (one of Aloril's delinquent bots) is somehow able to abuse
>the clean-up system. At the end of every game, it claims that all its
>opponent's stones are dead, and that its own stone (it never has more
>than one on the board) is alive. Then the game enters the clean-up
>phase, there is one pass, and the players make their claims again. This
>repeats indefinitely.
> My understanding is that this shouldn't be possible. Once the game
>has entered the clean-up phase, there should be no more claims, all
>stones still on the board when play stops for the second time should be
>treated as alive.
>
>Nick
--
Hideki Kato <mailto:hideki_katoh at ybb.ne.jp>
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