[Computer-go] Could a 'doubling dice'** encourage early resignation by programs?

Don Dailey dailey.don at gmail.com
Thu Jan 27 13:12:12 PST 2011


On Thu, Jan 27, 2011 at 9:31 AM, Jonathan Chetwynd <
j.chetwynd at btinternet.com> wrote:

> Could a 'doubling dice'** encourage early resignation by programs?
>
> each program would have to forfeit a double game, if it played on and lost
> the game,
> but could resign for a single loss.
>

The problem is that you can still play the game out until there is just one
or two moves left and then resign.    So for this work it has to be done at
some reasonable point in the game and who is to decide when that should be?


If you want to get credit for resigning earlier,  it could be based on the
number of empty points on the board,  or the move number or something.
 But if you were playing someone significantly stronger than yourself you
could just resign immediately if you know the chances of winning were nil.

Maybe there is a way for one of the players to issue a challenge based on
his confidence in the win,  and then it's up to the other player to accept
or resign with some kind of penalty or bonus distributed based on what
happens.

Don









>
> scores in earnest might need to be tallied in the public arena.
> though one would hope that the  application designers.....
>
> regards
>
> Jonathan Chetwynd
> http://www.peepo.com
>
> **as per backgammon, either  player can double, but then it is the
> opponent's  choice  to resign  or accept,
> and to redouble at their discretion, though this aspect may be ott.
>  apologies if I missed the obvious,
>
> it seems I omitted the most severe error, playing on, when a game is lost.
> in the thread: Are 4 'easy to avoid errors' common to all MC programs?
>
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