[Computer-go] Picture Go ++ (Aesthetics)
Lucas, Simon M
sml at essex.ac.uk
Fri Sep 23 05:56:43 PDT 2011
As a follow up to this, please note the
forthcoming special issue of IEEE T-CIAIG
on Computational Aesthetics in Games:
http://ieee-cis.org/_files/cfp_aesthetics.pdf
http://www.ieee-cis.org/pubs/tciaig/
Deadline is October 28 2011.
Best wishes,
Simon Lucas
IEEE T-CIAIG Editor-in-Chief
-----Original Message-----
From: computer-go-bounces at dvandva.org [mailto:computer-go-bounces at dvandva.org] On Behalf Of "Ingo Althöfer"
Sent: 19 September 2011 12:55
To: computer-go at dvandva.org
Subject: [Computer-go] Picture Go ++
Hello,
I have made a website on "Games and Aesthetics".
http://www.althofer.de/play-beyond-zero-sums.html
In the middle you find some stuff on computer go and picture go.
It seems that the 0.5-feature of many Monte Carlo bots can be used as a starting point for picture design in go games.
Feedback is welcome,
Ingo.
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