[Computer-go] CrazyStone in the 5-dan footsteps of Zen

Nick Wedd nick at maproom.co.uk
Tue Jan 3 03:37:15 PST 2012


On 03/01/2012 07:47, Jouni Valkonen wrote:
>
>
> On 3 January 2012 00:53, Aja Huang <ajahuang at gmail.com
> <mailto:ajahuang at gmail.com>> wrote:
>
>     Blitz games such as 15s/move favor MCTS programs. I expect both Zen
>     and CrazyStone will drop to 4d in longer games.
>
>
> It would be nice to have bot Zen and CS in slower (ca. 60min)
> tournaments. I remember that Zen has participated at least to one KGS
> tournament, and did good, but more data would be nice. from slower
> thinking time. Byouyomi playing is always little bit difficult for humans.

The tournaments I organise on KGS do not include any with an hour each. 
  This is because most of them are held within a single 8-hour session, 
and are Swiss, so an hour each would mean only for rounds, which I think 
is not enough.  A few of them are held over most of a week, and have all 
had at least two hours per player per game.

These tournaments all use something close to absolute time (Canadian 
overtime of 10 moves in 30 seconds) so as to use the time effectively.

I am open to persuasion to change any of this.

Zen has been taking a short holiday from these tournaments, and 
CrazyStone has not played in one since April 2010
   http://www.weddslist.com/kgs/past/58/index.html
when it came second, behind Zen.

The next one will be on January 15th, with 19x19 boards and time limits 
of ~30 minutes each.  I am hoping that Zen and CrazyStone will both take 
part.

Nick

>
> Also, especially, I would love to see strong gobot playing in EGC 2012
> main tournament. Of course there is lots of organizing thing to do, but
> those two evil gobots are good enough and still not yet too good to
> participate into serious human tournaments with long thinking times.
>
> I personally prefer to play 80×20sec at KGS. It quite nice playing pace.
> There is 28 minutes for thinking + 20 sec for each moves. It is
> significantly better for humans than 20 min + 5×30 sec, although total
> game is length is roughly the same.
>
> –Jouni
>
>
>
>
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-- 
Nick Wedd
nick at maproom.co.uk



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