[Computer-go] John is Tromp in Game 1

Darren Cook darren at dcook.org
Sat Jan 14 17:22:08 PST 2012


> I had the same problem with Many Faces until recently, and I think
> Aja fixed it in Erica also.  The symptom is pretty clear: an
> important ko appears and the program starts playing ko threats rather
> than starting the ko.

Hello David,
Did you fix this with a high-level heuristic? E.g.
  If(MoveIsKoThreat() && !KoOnBoard())ChooseSecondBestMove()

Or did you fix it by tuning the MCTS algorithms, or something like that?

Darren


-- 
Darren Cook, Software Researcher/Developer

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