[Computer-go] John is Tromp in Game 1
Darren Cook
darren at dcook.org
Sat Jan 14 17:22:08 PST 2012
> I had the same problem with Many Faces until recently, and I think
> Aja fixed it in Erica also. The symptom is pretty clear: an
> important ko appears and the program starts playing ko threats rather
> than starting the ko.
Hello David,
Did you fix this with a high-level heuristic? E.g.
If(MoveIsKoThreat() && !KoOnBoard())ChooseSecondBestMove()
Or did you fix it by tuning the MCTS algorithms, or something like that?
Darren
--
Darren Cook, Software Researcher/Developer
http://dcook.org/work/ (About me and my work)
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