[Computer-go] Tromp Taylor rules http://senseis.xmp.net/?LogicalRules
Ray Tayek
rtayek at ca.rr.com
Wed Mar 11 12:59:40 PDT 2015
On 3/11/2015 4:08 AM, folkert wrote:
> ... After 3 years of not working on my Go software, ...
> First thing I noticed is that it is very slow. ...
you may want to look at how orego
<https://sites.google.com/a/lclark.edu/drake/research/orego> does
things, you can find it on github <https://github.com/Orego/Orego>.
> So I'm considering rewriting things. ...
i have some code that i have been rewriting a few times.
> I read back in the archives of this mailinglist and I read about the
> Tromp/Taylor rules. If I implement those, will I really have a program
> that plays valid Go and can participate in CGOS maybe even KGS one day?
> Because things like KO and suicide etc are missing?
i am missing ko and generalized ko also. i thought chinese rules allowed
suicide?
my equipment (stone, board, block, etc.) are in java 8.
i am fooling around with this again because a go player i know wants to
play on unusual boards <http://senseis.xmp.net/?UnusualGobans> with
unusual topologies (cylinder, torus) and boards with holes
<http://senseis.xmp.net/?ProgrammersGoban>.
thanks
>
>
> thanks
>
> Folkert van Heusden
>
--
Honesty is a very expensive gift. So, don't expect it from cheap people - Warren Buffet
http://tayek.com/
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