> 29.03.2015 um 12:29 schrieb Álvaro Begué <alvaro.begue at gmail.com>: > > If your PRNG is consuming 40% of your CPU time, your playouts are too light. That's what I was going to say, too. My program isn't the fastest (5k pps on 9x9) and the RNG never even appeared in the profiling output. Urban