[Computer-go] Understanding statistics for benchmarking

Urban Hafner contact at urbanhafner.com
Tue Nov 3 07:03:02 PST 2015


On Tue, Nov 3, 2015 at 2:22 PM, Petr Baudis <pasky at ucw.cz> wrote:

> (The situation is a bit dire if you have limited computing resources.
> I admit that sometimes I didn't follow the above myself in less formal
> exploratory experiments, but at least I tried to look only
> "infrequently", e.g. single check every few hours, only at "round"
> numbers of playouts, etc.  I hope it's not a grave sin.)
>

No kidding. ;) I’m already envisioning a system where I deploy the version
of the bot that I want to test on N Amazon EC2 instances to run all the
games in parallel. But that would get expensive pretty quickly and I’ll
stick to my (work) laptop for now and run the benchmarks during the night.

Urban
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