[Computer-go] alarming UCT behavior
Dave Dyer
ddyer at real-me.net
Fri Nov 6 11:35:19 PST 2015
At 10:59 AM 11/6/2015, Gonçalo Mendes Ferreira wrote:
>That doesn't seem very realistic.
This is with a well tested framework that's been used for 20+ games.
Whatever the ultimate resolution, the counter intuitive result that
triggered it stands alone; longer think times give worse results.
I haven't seen this in any other game - I routinely start with a quick
playing robot, and make a better robot by cranking up the time allowance.
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