[Computer-go] Frisbee Go Simulation
"Ingo Althöfer"
3-Hirn-Verlag at gmx.de
Fri Nov 13 23:27:21 PST 2015
Hi David, hi all,
thanks for all the constructive feedback. I will reply later in detail.
We are in Berlin. When returning to the hotel shortly past midnight,
the hungarian flag was at halfmast. Then we saw the terrible news
from Paris. Berlin is suffering vicariously with the people in Paris.
Ingo.
Gesendet: Samstag, 14. November 2015 um 04:55 Uhr
Von: fotland at smart-games.com
An: computer-go at computer-go.org
Betreff: Re: [Computer-go] Frisbee Go Simulation
Attached is a frisbee go game 9x9 between me and a Chines 5-dan amateur. 50% chance of playing in the intended spot. When a connection is required, it is just up to chance who wins the fight. It's a little silly, but was a lot of fun to play.
David
On Wed, 11 Nov 2015 23:13:51 +0100, "Ingo Althöfer" <3-Hirn-Verlag at gmx.de> wrote:
Hmm.
> >> Would the game end after two unintentional passes?
>
> > Good point. In principle I would say so.
>
> That makes little sense to me.
> IMO, the principled rule is that two consecutive intentional passes
> end the game.
We should have some test games to see how long a game would be
"typically" stretched by unintended passes.
Ingo.
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