[Computer-go] [CFP] Competition and Benchmark Track at 2019 IEEE Conference on Games (former IEEE CIG)
Jialin Liu
jialin.liu.cn at gmail.com
Thu Mar 28 07:45:15 PDT 2019
Dear all,
Apologies for cross posting. I just wanted to draw your attention to the
``Competition and Benchmark'' track at this year's IEEE Conference on Games
(http://ieee-cog.org/).
This track invites submissions where the main topic is a game or
game-related benchmark or competition. Submission can be new competition
proposals, novel approaches to existing competitions, or critical
commentary on competitions.
Topics include but are not limited to the following:
- Evaluation of AI agents.
- Machine learning related to games (e.g. for predicting player or AI
behaviour).
- Learning forward models.
- Assessment of procedural content generators.
- Analysis tools for existing competitions.
- Game Competitions to more general AI.
If you are working on, organizing, or planning a competition and you want
to write a scientific paper about it, this could be a good venue for it.
*The deadline for short, vision, demo and COMPETITION papers is the 14th of
May, 2019. *
Have a look, and best regards, and possibly see you in London.
Christoph Salge & Jialin Liu
Competition and Benchmark Track Chairs
The 2019 IEEE Conference on Games
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