[Computer-go] semeai example of winning rate

Nick Wedd nick at maproom.co.uk
Thu Jan 20 11:59:08 PST 2011


I'm sorry, this was meant for David Fotland, I mis-addressed it to the 
list.

Nick

In message <4MZdeJS9GJONFAZ9 at maproom.demon.co.uk>, Nick Wedd 
<nick at maproom.co.uk> writes
>Dear David,
>
>About the earlier incident, I have a response from wms, who is trying 
>to get the bugs in the beta fixed:
>
>maproomad wrote:
>
><start of quote>
>
>Possible bug:
>
>Yesterday, David Fotland left a version of his Many Faces of Go running 
>on the beta server, using its 'ManyFaces1' account. It played in a test 
>mini-tournament, nothing went wrong. It remeined connected, intending 
>to play in today's test tournament. But later I had an email from him
>
>"I got a maximum connections reached error (no buffer space). The
>script will retry every five minutes, but manyfaces1 might not show up."
>
>ManyFaces1 is still (again?) connected.
>
><end of quote>
>
>H'm, I'd like to see the exact error message. I did reboot my computer 
>last night which made everybody drop their connection, but I noticed 
>that the computer players all bounced right back. Maybe that is what he 
>saw?
>
>

-- 
Nick Wedd    nick at maproom.co.uk



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