[Computer-go] Could a 'doubling dice'** encourage early resignation by programs?

Jeff Nowakowski jeff at dilacero.org
Thu Jan 27 19:13:28 PST 2011


I like the idea, though for sure it would take extra work. I like the 
idea of some kind of Bang Neki tournament even more. It was discussed 
previously on the list:
http://thread.gmane.org/gmane.games.devel.go/20580

The best bots are already playing well. Who would have imagined a 1d bot 
5 years ago? I think encouraging the bots to move in human-interest 
directions is a time that has come.

Definitely not for all tournaments, but maybe something like 1 in 4 
should be fun, experimental tournaments. It may even encourage those who 
have weaker bots to enter into a fresh field.

On 01/27/2011 07:38 PM, David Doshay wrote:
> Yes, we could take on the rules from any one of a number of other games.
> Each would have some advantage, perhaps some disadvantage.
>
> But why?
>
> Rather than complicate the rule set to nudge our programs in one direction
> or another via a new reward function, why don't we just concentrate on trying
> to get them to play the game well? That seems hard enough to me.
>
> Cheers,
> David
>
>
>
> On 27, Jan 2011, at 6:31 AM, Jonathan Chetwynd wrote:
>
>> Could a 'doubling dice'** encourage early resignation by programs?
>>
>> each program would have to forfeit a double game, if it played on and lost the game,
>> but could resign for a single loss.
>>
>> scores in earnest might need to be tallied in the public arena.
>> though one would hope that the  application designers.....
>>
>> regards
>>
>> Jonathan Chetwynd
>> http://www.peepo.com
>>
>> **as per backgammon, either  player can double, but then it is the opponent's  choice  to resign  or accept,
>> and to redouble at their discretion, though this aspect may be ott.
>> apologies if I missed the obvious,
>>
>> it seems I omitted the most severe error, playing on, when a game is lost.
>> in the thread: Are 4 'easy to avoid errors' common to all MC programs?
>>
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