[Computer-go] Could a 'doubling dice'** encourage early resignation by programs?
Erik van der Werf
erikvanderwerf at gmail.com
Fri Jan 28 02:19:30 PST 2011
I once played in a tournament like that. What happened was that the
stronger player would typically double very early in the game (e.g. on
the first dubious non-joseki move). In one game my opponent was 6d
(~500 Elo stronger than me) so when he increased the stakes I
immediately resigned; I probably would have resigned even if he had
doubled on move 2. Is this really what you want?
Erik
On Thu, Jan 27, 2011 at 3:31 PM, Jonathan Chetwynd
<j.chetwynd at btinternet.com> wrote:
> Could a 'doubling dice'** encourage early resignation by programs?
>
> each program would have to forfeit a double game, if it played on and lost
> the game,
> but could resign for a single loss.
>
> scores in earnest might need to be tallied in the public arena.
> though one would hope that the application designers.....
>
> regards
>
> Jonathan Chetwynd
> http://www.peepo.com
>
> **as per backgammon, either player can double, but then it is the
> opponent's choice to resign or accept,
> and to redouble at their discretion, though this aspect may be ott.
> apologies if I missed the obvious,
>
> it seems I omitted the most severe error, playing on, when a game is lost.
> in the thread: Are 4 'easy to avoid errors' common to all MC programs?
>
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