[Computer-go] CrazyStone in the 5-dan footsteps of Zen
Nick Wedd
nick at maproom.co.uk
Mon Jan 2 14:06:26 PST 2012
On 02/01/2012 21:05, Don Dailey wrote:
> That's pretty awesome to maintain a 5 dan performance!
Maintaining a 5-dan performance certainly is impressive - but the fast
time limit makes it somewhat less so. Programs handle fast time limits
better than humans do.
This sounds as if I am decrying CrazyStone's performance. That is
certainly not my intention. I'll try again:
A 5.4-dan performance is pretty awesome. A 5.4-dan performance with a
strong positive slope is even more awesome. A 5.4-dan performance with
a positive second derivative is unheard of!
Nick
>
> Don
>
>
> On Mon, Jan 2, 2012 at 4:02 PM, "Ingo Althöfer" <3-Hirn-Verlag at gmx.de
> <mailto:3-Hirn-Verlag at gmx.de>> wrote:
>
> Hello Don,
>
> > What time control was used for these games or did it vary?
>
> In the last few days it was 15 seconds per move, with
> 9 byoyomi phases.
>
> Ingo.
>
>
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Nick Wedd
nick at maproom.co.uk
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