[Computer-go] CrazyStone in the 5-dan footsteps of Zen

Nick Wedd nick at maproom.co.uk
Mon Jan 2 14:06:26 PST 2012


On 02/01/2012 21:05, Don Dailey wrote:
> That's pretty awesome to maintain a 5 dan performance!

Maintaining a 5-dan performance certainly is impressive - but the fast 
time limit makes it somewhat less so.  Programs handle fast time limits 
better than humans do.

This sounds as if I am decrying CrazyStone's performance.  That is 
certainly not my intention.  I'll try again:

A 5.4-dan performance is pretty awesome.  A 5.4-dan performance with a 
strong positive slope is even more awesome.  A 5.4-dan performance with 
a positive second derivative is unheard of!

Nick

>
> Don
>
>
> On Mon, Jan 2, 2012 at 4:02 PM, "Ingo Althöfer" <3-Hirn-Verlag at gmx.de
> <mailto:3-Hirn-Verlag at gmx.de>> wrote:
>
>     Hello Don,
>
>      > What time control was used for these games or did it vary?
>
>     In the last few days it was 15 seconds per move, with
>     9 byoyomi phases.
>
>     Ingo.
>
>
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-- 
Nick Wedd
nick at maproom.co.uk



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