[Computer-go] replacing dynamic komi with a scoring function
David Fotland
fotland at smart-games.com
Sun Jan 8 21:00:49 PST 2012
middle game playouts are far out of the joseki library, and in any case the
joseki library moves are not used in the playouts, only the uct tree.
David
> -----Original Message-----
> From: computer-go-bounces at dvandva.org [mailto:computer-go-
> bounces at dvandva.org] On Behalf Of steve uurtamo
> Sent: Sunday, January 08, 2012 8:23 PM
> To: computer-go at dvandva.org
> Subject: Re: [Computer-go] replacing dynamic komi with a scoring function
>
> even with the joseki libraries, MCTS prefers center?
>
> that seems to favor the idea of center actually being good.
>
> s.
>
> On Sun, Jan 8, 2012 at 8:13 PM, David Fotland <fotland at smart-games.com>
> wrote:
> > Yes. That's why MCTS prefers the center. Sometimes the playouts let an
> > invasion work, so corner territory is not evaluated as being as secure
as
> it
> > should be. It seems easier for MCTS to kill groups in the center in the
> > playouts.
> >
> > David
> >
> >> -----Original Message-----
> >> From: computer-go-bounces at dvandva.org [mailto:computer-go-
> >> bounces at dvandva.org] On Behalf Of steve uurtamo
> >> Sent: Sunday, January 08, 2012 8:03 PM
> >> To: computer-go at dvandva.org
> >> Subject: Re: [Computer-go] replacing dynamic komi with a scoring
function
> >>
> >> underestimation?
> >>
> >> s.
> >>
> >> On Sun, Jan 8, 2012 at 7:30 PM, Yamato <yamato_cg at yahoo.co.jp> wrote:
> >> > (2012/01/09 9:56), Jouni Valkonen wrote:
> >> >>
> >> >> There is indeed a problem with Dynamic komi with Zen. Zen often
loses
> >> >> the handicap games if black tries to minimize the move count. Often
if
> >> >> it is possible to bring game to small yose in around move 180 or so
> and
> >> >> if not too much behind, then Zen most likely will lose. I have
played
> >> >> few games where Zen noted only when filling last dames that it is
> > losing
> >> >> the game by few or half points and then resign. Although, one game
was
> >> >> that I lost by ½ points, because I accidentally defended
unnecessarily
> >> >> instead of taking the last dame. One game was that i was about ten
> >> >> points behind around move 180, but then Zen played a slack small
yose,
> >> >> and lost by 2½ points. Also good and very easy strategy against zen
in
> >> >> handicap games is to take all the sides and give center territory to
> > the
> >> >> Zen. Zen almost always will take the center territory as too small
and
> >> >> gives sides as too big.
> >> >
> >> >
> >> > I think people often confuse the evaluation problem and the dynamic
> komi
> >> > problem. A more urgent problem is the underestimation of the edge and
> >> > corner territory.
> >> >
> >> > --
> >> > Yamato
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