[Computer-go] Beating old ManyFaces at 29 handicap stones
David Fotland
fotland at smart-games.com
Fri Jan 27 09:07:41 PST 2012
The 18 kyu level of many faces should be weaker than the challenge bot, and
it uses the same old pattern based algorithm. So you can practice already
on kgd, or at home if you have a copy of many faces version 12.
David
> -----Original Message-----
> From: computer-go-bounces at dvandva.org [mailto:computer-go-
> bounces at dvandva.org] On Behalf Of ds
> Sent: Friday, January 27, 2012 8:41 AM
> To: computer-go at dvandva.org
> Subject: Re: [Computer-go] Beating old ManyFaces at 29 handicap stones
>
> I unpacked my nice packed version from 1991 again, but it seems that it
> does not implement even the go modem protocol. At least it is not in the
> printed (!) user manual:)
>
> If somebody knows more, I would let my version play on KGS. This should
> not make it to easy to tune for the 1999 version, but to get an idea how
> to play a weak opponent.
>
> Detlef
>
> Am Freitag, den 27.01.2012, 16:50 +0100 schrieb Stefan Kaitschick:
> >
> >
> > Of course, for experiments it would be neat to have a binary
> > of this
> > version, but maybe that would make the challenge too easy (or
> > prone to
> > overtuning).
> >
> > My guess is, that opponent modeling will have to be part of the
> > package.
> > For a generic weak opponent, maybe one sided simulation balancing
> > would work.
> > But it may very well be necessary to specifically model the opponents
> > weaknesses.
> >
> > I hope that this version of MF is non-deterministic. :-)
> >
> > Stefan
> >
> >
> >
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>
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