[Computer-go] Frisbee Go Simulation

Álvaro Begué alvaro.begue at gmail.com
Wed Nov 11 11:30:36 PST 2015


Oh! You can have a continuous handicap control by giving the players
different epsilons. :)



On Wed, Nov 11, 2015 at 2:25 PM, John Tromp <john.tromp at gmail.com> wrote:

> >> Would the game end after two unintentional passes?
>
> > Good point. In principle I would say so.
>
> That makes little sense to me.
> IMO, the principled rule is that two consecutive intentional passes
> end the game.
>
> To make sure that infinitely long games have 0 probability,
> we must then require that
>   the frisbee aim itself be a legal move (if eps < 1/4)
> or, in case eps=1/4, that
>   at least one of its neighbours be a legal move
>
> -John
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