[Computer-go] Frisbee Go Simulation

"Ingo Althöfer" 3-Hirn-Verlag at gmx.de
Wed Nov 11 14:15:45 PST 2015


> Oh! You can have a continuous handicap control by giving the players different epsilons. :)


Right. You have "the same" in human-played Frisbee Go by having arbitrary
distances from which the players have to throw their frisbees. (You may 
even change the distance during the game ....)

Ingo. 
 



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