[Computer-go] Strong engine that maximizes score
Álvaro Begué
alvaro.begue at gmail.com
Mon Nov 16 20:17:33 PST 2015
Hi,
I am trying to create a database of games to do some machine-learning
experiments. My requirements are:
* that all games be played by the same strong engine on both sides,
* that all games be played to the bitter end (so everything on the board
is alive at the end), and
* that both sides play trying to maximize score, not winning probability.
This last requirement is a bit unusual. Ideally I would like to do this on
9x9 first (to be able to try many things quickly) and then 19x19 (the real
thing).
Is there a strong engine that would allow me to do this? Linux or Mac
strongly preferred. I'll be happy to pay for it if it's commercial.
Regards,
Álvaro.
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